I used a reverse coyote wall jump. I would just jump, touch the wall, drift to the side, then during the coyote window turn around and jump. This wall jumps towards the wall instead of away from it. This can easily be chained to gain height infinitely and skip all of the gameplay.
I really like the concept and twist on the tetris concept! The beginning concept was also really well made. I couldn't actually move the pieces though, only rotating worked.
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COMPOSER DEVLOG:
I got 3054 meters. But I used a bug :p
wait how?? LOL
I used a reverse coyote wall jump. I would just jump, touch the wall, drift to the side, then during the coyote window turn around and jump. This wall jumps towards the wall instead of away from it. This can easily be chained to gain height infinitely and skip all of the gameplay.
Fun gameplay loop, as to be expected with tetris as the inspiration. Also, great intro cutscene, very charming!
I would've liked some way to move the camera or blocks. That could ruin the difficulty so who knows.
74 METERS!!!
LETS GOO!!
holy shit how
Very cool game, great job!
I really like the concept and twist on the tetris concept! The beginning concept was also really well made. I couldn't actually move the pieces though, only rotating worked.
Really cool, but i couldn't seem to be able to move the pieces?
Very pretty! Love the animation at the start
Thanks so much! :>
I love Tetris so I may be biaised but I love it :)